English 中文 日本語 Русский
NOKOV Showcases Banner

Capturing Motion,
Crafting Stories

Explore Our Case Studies: Transforming Motion into Masterpieces Across Industries

Interactive VR Jewelry Teaching with Motion Capture

Client
the School of Jewelry at Shenzhen Institute of Technology
Capture volume
Application
VR teaching, jewelry education, VR interaction, 3D jewelry models
Objects
Handheld VR controller
Equipment used

Shenzhen Handaoyingwu Technology Co., Ltd. developed a custom VR teaching system for the School of Jewelry at Shenzhen Institute of Technology. The system presents 3D jewelry models on a large-screen display and allows users to interact with the models through a handheld controller.

Linking Controller Movements to 3D Jewelry Models

The NOKOV motion capture system tracks the handheld controller in real time and provides motion-tracking input to the VR teaching system.

Using the controller, users can rotate and zoom 3D jewelry models, inspect them from different viewing angles, and switch between display scenes. This makes jewelry structures and design details more intuitive to present during classroom instruction.

NOKOV’s Role in the System

In this application, the NOKOV motion capture system supports controller tracking and interaction input. The tracking information is used by the custom VR teaching system to link the user’s operation with the 3D jewelry models shown on the large-screen display.

FAQ

Q1: What does the motion capture system track?

A1: It tracks the handheld interaction controller used to operate the VR teaching system.

Q2: What can users do with the 3D jewelry models?

A2: Users can rotate and zoom the models, inspect them from different angles, and switch between display scenes.

Q3: How is NOKOV motion capture used in the VR system?

A3: The NOKOV motion capture system provides real-time controller tracking information that the VR system uses as interaction input.

Q4: What is the application scenario?

A4: The system is designed for jewelry education and supports the classroom presentation of jewelry structures and design details.

Prev
IEEE RA-L | GeoPF: Infusing Geometry into Potential Fields for Reactive Planning in Non-trivial Environments

NOKOV Motion Capture Basketball Game Demo

UMI Game
2022-03-29

Kung Fu Motion Capture Performance

Shu-Gu Entertainment
2023-02-06

Applications of motion capture systems in wire-driven continuum robot research

Sichuan University
2022-06-17

Motion Capture Demo at Comic-Con

NOKOV MoCap Demo
2022-03-30

By using this site, you agree to our terms, which outline our use of cookies. CLOSE ×

AI Chatbot
Hello! I'm the AI assistant of NOKOV. How may I help you today?
Contact us
We are committed to responding promptly and will connect with you through our local distributors for further assistance.
Engineering Virtual Reality Life Sciences Entertainment
I would like to receive a quote
Beijing NOKOV Science & Technology Co., Ltd (Headquarter)
LocationRoom820, China Minmetals Tower, Chaoyang Dist., Beijing
Emailinfo@nokov.cn
Phone+ 86-10-64922321
Capture Volume*
Objective*
Full Bodies Drones/Robots Others
Quantity
Camera Type
Pluto1.3C Mars1.3H Mars2H Mars4H Underwater Others/I do not know
Camera Count
4 6 8 12 16 20 24 Others/I don't know